The Layout View is a visual designer for your objects. It allows you to set up a pre-arranged layout of objects, such as a game level, menu or title screen. In...
There are several different elements that make up a timeline. When any of them are selected in the Timeline Bar , their properties will be shown in the Properti...
Templates help managing instances in larger projects. The main uses for them are: Conveniently updating properties for multiple instances across the project in...
This section describes all the actions in the built-in System object in Construct. They're listed in the order they appear in the Add Action dialog . Set canvas...
The IWorldInstance script interface represents a single instance of an object type (represented by IObjectClass ) that appears in a layout. It derives from the...
The following conditions are common to several plugins . Note angles in Construct start with 0 degrees facing right and increment clockwise. Is between angles....
The Sprite object is an animatable image that appears in the project. It is one of the most important objects for most Construct projects. It is used to make mo...
The following expressions are common to several plugins. Angle. The object's current angle, in degrees. 0 degrees is facing right and angles increment clockwise...
A layout is a pre-arranged set of objects. It can represent a game level, menu or title screen, or a scene in an animation. In other tools layouts may be referr...
The IObjectClass script interface represents an object class in the project, e.G. A Sprite object type. An ObjectClass can have multiple instances created, whic...