Keyboard script interface
IKeyboardObjectType interface derives from IObjectClass to add APIs specific to the Keyboard plugin.
Note this class derives from the object class interface, not the instance interface. Typically it is used through
runtime.keyboard instead of the named object.
Return a boolean indicating if the specified keyboard key is currently being held down. The key can be specified either by its numeric code, corresponding to the KeyboardEvent.which property, or a string identifying the physical key, corresponding to the KeyboardEvent.code property (see also KeyboardEvent: code values).
Construct 3 Manual
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This manual entry was last updated on 17 Jul, 2019 at 13:10