Construct 2 is being retired on 1 Jul, 2021. We strongly recommend upgrading to Construct 3.
This section outlines the primitives (i.e. basic elements) of projects. These primitives provide the building blocks which complex games can be built from. For an at-a-glance summary, see Project structure from the Overview section.
Construct 2 uses a programming-free event system to design games. If you are new to the event system, the section on How events work is highly recommended.
Construct 2 Manual
You are here:
Search this manual:
This manual entry was last updated on 9 Jun, 2020 at 10:58