View a comprehensive history of all the new additions in Construct 3 since the first release.
Binary Data: add actions and triggers for data compression
Binary Data: add 'GetAllText' expression
New examples 'Compression', 'Encryption', 'Hashing'
New examples 'Beholder fortress', 'HTML dialog', 'QR code maker'
Experimental setting to enable WebGPU in editor (for testing purposes only)
Custom actions: add 'Copy all picked' setting
New examples 'Custom actions', 'Custom action overrides'
Hierarchies: partial support for tilemaps and form controls
Four new examples 'Archery range', 'Auto maze 3D', 'Battery sprint' and 'Boxing club'
Parameters dialog: add parameter and return type annotations to call tips when typing expressions
Advanced random: expressions WeightedByName, GradientByName
Parameters dialog: add sample usage with type annotations to incorrect expression parameter error messages
System and 3D camera expressions LayerToLayerX/Y
Add extra steps to timeline guided tour to set the 'Start on layout' property and preview
New example 'Channel striker'
Use cut-out mask to improve clarity of family and custom action overlay icons
New example 'Rally drifting'
Project Bar: allow escape key to cancel a drag
Example project 'Kitchen frenzy'
Find results: better handling for array/dictionary results, including navigating directly to result
New example 'Tic-tac-toe'
Particles: 'fast forward' action, allowing skipping the particle effect ahead on startup/creation
Particles: add 'Initially visible' property
Animations editor: option to resize pasted content larger than the current canvas to fit in it
Audio: support for multiple tags
New example 'Land the rocket'
Hierarchies: support opacity and visibility
Autocomplete inherited family custom action names when creating object type custom action
Show custom actions inherited from families
Allow custom actions on family members to override family custom action
System: 'On signal' trigger