View a comprehensive history of all the performance optimisations in Construct 3 since the first release.

20 favourites
Reduce latency of gamepad input
21 favourites
Fix possible poor performance using some looping conditions (e.g. Array 'For each element')
13 favourites
Optimize rendering of 3D objects with certain kinds of effects
21 favourites
Project Bar: improve performance in large projects
23 favourites
Tweens: improve performance when used on thousands of objects but not running tweens
8 favourites
Layout view: improve performance when timeline editing mode is turned on
15 favourites
Text objects: further improve performance when scaled very small
16 favourites
Significantly improve performance of zooming Text objects
6 favourites
Timeline bar: improve performance displaying feedback for large audio files
6 favourites
Cordova exports: speed up export process, avoiding delay before result dialog appears
12 favourites
Fade behavior: improve performance when used on large numbers of instances
16 favourites
Somewhat improve performance of autocomplete in very large projects
8 favourites
Multiplayer: support automatic data compression on messages to use bandwidth more efficiently
14 favourites
Improve performance of saving folder projects, especially after substantial changes
11 favourites
Optimise 'Cursor is over object' and 'Is touching object' to be much faster with large numbers of instances
8 favourites
Reduce overhead of scripting features when not accessed from JavaScript
14 favourites
Work around Chrome performance regression displaying debugger
10 favourites
Fix possible slow folder save after an autosave happened
11 favourites
Fix performance degradation related to templates in layouts with large amounts of instances (regression r286)
9 favourites
Timeline bar: improve accuracy and performance of bezier curve drawing