Beta versions are not as thoroughly tested as stable
New Storage Cleanup dialog; Timelines & Tilemap updates; some scripting improvements; bug fixes
Don't miss out on the latest and greatest new features in Construct 3
There's a new Storage Cleanup dialog in this release, which you can find with Menu - View - Storage cleanup. We've noticed some users often see "out of storage" errors, in which case it prompts to use this dialog to free up space and ensure all of Construct's features can keep working smoothly. In general if you are online you can clean up everything and it will just download again next time you use it. However if you are working offline see the notes in the dialog and make sure you don't clean up something you need.
In this release the Timeline Bar has also been updated to use an inheritence pattern for some properties. Previously changing something like the animation mode of a timeline would also change the setting for all child items (like keyframes). Instead the child items generally use a "default" setting which inherits from the parent. It's a fairly subtle change and shouldn't break anything, but is something to be aware of while editing timelines. Also in this release the Tilemap bar and Tile Brush editor have seen some refinements.
The scripting feature has also seen a few improvements, including the new capability to load a custom ImageData in to DrawingCanvas, and access the AudioContext used by Construct's Audio plugin. These are interesting for doing things like procedurally generating pixel data and displaying it, or generating your own AudioBuffers in script and playing them back. The two new Drawing Canvas: generated image and Sound synthesis examples show exactly that. Finally as ever there's a big batch of bug fixes!
Let us know with a thumbs up!
It's so incredibly satisfying to see a bug fixed from an issue i raised myself. Feels like helping the community a bit :)
It is the case. Thanks for taking the time to fill up the report in the first place !
Can we launch the destop version with a precise beta release number like with the web version?
I seem to have error (red ones) in XCode when I try to archive my game exported with R177. ...but it works when exported with R176 via web.
Did anyone else got this...?
In the meantime I would have like to be able to launch R176 on desktop.
Thanks for the help!
Wow! I'm digging the amount of bug fixes. Great job y'all!
Did we just get a way to erase Drawing Canvas?
Yes, drawing blends like "copy" and "destination out" can erase content.
Thanks. Destination out works nicely.