View a comprehensive history of all the bug fixes in Construct 3 since the first release.
Work around Safari WebGPU bug that could cause incorrect rendering with 3D view
Construct Game Services: cloud saves not working (regression)
Possible crash opening/saving project with text/code editors open
Platform: possible issue with hovering 1px off solid when landing horizontally
Construct Game Services: cloud saves not working (regression)
SpriteFont: character spacing not scaling properly in hierarchy
3D editor: crash moving HTML element objects with gizmo on Z axis
3D model: meshes checkbox list scrolling to top when toggling checkbox
3D model: 'isolate' rendering mode not working as expected with multiple meshes
Event sheet view: incorrect handling of scrolling/caret when editing script in event sheet
Work around Safari WebGPU bug that could cause incorrect rendering with 3D view
Possible crash opening/saving project with text/code editors open
Mesh editor: crash changing texture Y property (regression r477)
3D model: current model not being restored properly on project load (regression r486)
3D model: crash trying to load models (regression r486)
3D model: object type created with the wrong name after dragging and dropping
Android: ensure fullscreen exports appear correctly on notch devices (regression r477)
Mobile Advert: fix some Xcode build errors
Mobile Advert: runtime crash showing a banner ad with 'overlap' set to 'false'
Mobile Advert: reset touch state when showing/hiding banner ad with 'overlap' option set to 'false'
3D model: unexpected behaviour after deleting models in use
3D model: some animated models with no armature not resetting properly when changing animations
Tilemap bar: possible crash selecting an auto tiling brush when the tool is not active
Ensure consistent naming when duplicating timelines, eases, flowcharts and 3D models
Unable to save project folder after deleting a family (regression r478)
Google Play: build error exporting to Android (regression r477)
Text: ensure renders with project anisotropy setting
Construct Game Services: some expression names appearing incorrectly
3D model: avoid releasing textures that are still in use
3D model: editor bounding box drawn incorrectly when changing depth using the 3D gizmo
WebGPU renderer could incorrectly use mipmaps with "nearest" sampling (regression r469)
3D model: fix links to the manual
3D editor: possible crash changing layer draw order
3D model: runtime crash using the Tween behaviour
Editor: fix balloon tip positioning when targeting elements outside the viewport
Mobile adverts: runtime not resuming after showing a rewarded ad
3D model: iOS exports failing to load when using 3D models
3D model: Z origin producing wrong result at runtime
3D model: some effects not working as expected
Timelines: some timeline tracks not loading properly from a project file (regression r474)
Templates/hierarchies: avoid replacing hierarchy of replica when modifying template if hierarchies are dissimilar
Layout view: selection boxes could render incorrectly when using global layers (regression r477)
Layout view: crash wrapping selection (regression r482)
Layout view: possible crash moving object far away in 3D editor
Fix rendering issue using fullscreen mode integer scale inner/outer with a fractional device pixel ratio
Mesh distortion: instance could disappear after using 'Set mesh size' action
3D editor: improve reliability of selecting 2D content
3D editor: fix some issues when using off-center vanishing point
3D model: possible runtime crash using actions in 'On model loaded'
3D model: runtime crash on minified exports (regression r479)
Possible crash on platforms that don't support Float16Array
Animations editor: tools panel not restoring default color palette properly
Incorrect rendering using orthographic projection with Z axis scale 'Regular'
Layout View: avoid showing resize/rotate mouse cursor when moving selection while holding shift
Savegames: did not save layer 'Force own texture' setting
File System: did not support unicode in 'Picker ID' parameters
'Wait for previous actions to complete' could in some cases wait forever
Global layers: opaque overridden layers could show wrong size in editor
Templates: support 'Sampling' and 'Tags'
Find results bar: crash showing some timeline results
3D model: 'loop' setting not working as expected
3D model: 'Unload images from memory' action not working as expected
3D model: preview failing to load (regression r480)
3D model: 'Set model' actions not waiting for all work to complete
3D model: runtime crash showing an instance with no model
3D model: some actions not producing the expected results immediately after creating a new instance
3D model: crash importing a model file with the same name as an existing object type
3D model: models sometimes incorrectly disappeared depending on view
Error using 'Pick parent' condition with third-party addon
Audio: unloading music track did not stop streaming from network
WebGPU renderer could incorrectly use mipmaps with "nearest" sampling (regression r469)
3D model: crash displaying some models
3D model: some meshes not rendering their texture
3D model: debugger crashing when using 3D models (regression r479)
3D model: improve compression of 3D model files on export
3D model: fix links to the manual
3D model: possible crash undoing 3D model changes
Example project 'Pixel data reader' not working (regression r445)
Audio file parameters missing placeholder item when project has no audio files
Error in preview/export when using 3D model (regression r479)
Animations editor: inconsistent results after undoing some drawing operations
Project bar: importing files not always correctly updating the Project Bar
3D model: import failing if done after creating an empty plugin instance