View a comprehensive history of all the Construct 3 SDK updates since the first release.

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Add IMeshData FillIndices()
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Fix errors in some DOM base class methods
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Add editor IMeshData CopyNormalBuffer(), ComputeNormalBuffer()
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Fix errors in some DOM base class methods
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Add editor renderer methods set/isAlphaTestEnabled(), set/getAlphaThreshold()
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Add editor renderer DrawMesh() parameter 'normalArr' & IMeshData 'normals' buffer
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Fix crash calling IObjectType.CreateWorldInstance() (regression r477)
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Add editor IProjectFile method GetSID()
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Add IPluginInfo AddCommon3DRotationACEs()
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Add IWorldInstance Set/GetQuaternion(), Set/GetRotationEuler()
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Add "3d" option for IBehaviorInfo SetCategory()
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Add IPluginInfo SetIsRotatable3D()
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Allow opening projects using effects with changed parameters
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Add editor IWorldInstanceBase GetOriginalSize(); deprecate GetOriginalWidth/Height()
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Add runtime ISDKWorldInstanceBase _isOriginalSizeKnown(), _getOriginalSize()
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Add editor IWorldInstance method SetMustMitigateZFighting()
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Pass through world position to shaders as vWorldPos (WebGL) / worldPos (WebGPU)
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Add IWorldInstanceBase override RendersToOwnZPlane()
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Add ISDKWorldInstanceBase method _setMustMitigateZFighting()
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ILayoutView: add method LayoutToClientDevice(x, y), deprecate X/Y variants
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Add ILayoutView parameter to OnPlacedInLayout()
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Add ILayoutView method GetViewMode()
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Add editor support for IMeshData
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Add editor support for cull face mode/front face winding APIs
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Fix possible error when custom plugin used as hierarchy parent
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Fix possible error referencing C3.Quad (regression)
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Deprecate editor IWorldInstance methods SetZElevation(), GetZElevation(), GetTotalZElevation()
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Add editor IWorldInstance methods SetZ(), GetZ(), GetTotalZ()
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Add editor IWorldInstance methods GetXY(), SetXYZ(), GetXYZ()
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Add editor IWorldInstance methods SetDepth(), GetDepth()