View a comprehensive history of all the Construct 3 SDK updates since the first release.

14 favourites
New "boolean" parameter type for conditions/actions, which shows a checkbox
5 favourites
Can now bind a PluginProperty to a Cordova variable
2 favourites
External script dependencies in a subfolder did not export correctly
7 favourites
New element class names in Properties Bar to better distinguish types of properties for themes
9 favourites
Added more classes to distinguish instance variable, behavior and effect properties for theming
2 favourites
Add IProject.GetRuntime() to identify project runtime setting
2 favourites
Add runtime GetSingleGlobalObjectClassByCtor() method
3 favourites
Add Facebook object GetAccessToken() API
1 favourites
Added IProject.ShowImportAudioDialog() for encoding imported audio
7 favourites
Improved diagnostic messages if an addon is misconfigured
5 favourites
New methods C3SDK_ListAddonIDs() and C3SDK_ListACEIDs() to explore IDs for certain API calls
5 favourites
Added IProject.GetSingleGlobalObjectType()
5 favourites
Added IAnimation/IAnimationFrame property setters/getters
5 favourites
IEventBlock.AddCondition()/AddAction() methods not working
5 favourites
Add IProject.CreateFamily()
5 favourites
Add IWorldInstance.SetOpacity(), IContainer.SetSelectMode()/GetSelectMode()
7 favourites
Add public runtime APIs for Tilemap
4 favourites
Instances did not always use correct origin when created with Custom Importer API
2 favourites
Support for "allowedPluginIds" property on "object" parameters to only allow picking certain kinds of plugin.
3 favourites
Added plugin-specific APIs for Array and Dictionary (see documentation)
4 favourites
Added some new AssetManager methods
2 favourites
Support for plugin default image
1 favourites
Crash on startup if .c3addon file has missing icon
4 favourites
Added more APIs for custom importers
4 favourites
Instant Games plugin now has modifiable context ID/type
7 favourites
Support for the C3 runtime in plugin, behavior and effect addons