Beta versions are not as thoroughly tested as stable
No more project file grouping; various other changes
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The main change this release is project files are no longer grouped in the Project Bar. Previously files with the same name but different extensions, like sound.ogg and sound.m4a, would be grouped in to a single "sound" item in the Project Bar with the .ogg and .m4a items underneath it. This was originally done to support Construct 2 projects that use multiple sound file formats - but these days C3 just uses WebM Opus as the only format. Meanwhile the grouping had become problematic for other cases, such as creating an unwanted group for files like main.html and main.js, which could not then be separated in to different folders. Therefore it was time to remove the feature and go back to not grouping files.
Unfortunately this grouping feature was deeply embedded in to the editor code, and it was quite a big project to get rid of it all. Therefore there's a risk a few things got broken along the way, so be on the lookout for any new bugs. However it now means project files can be sorted appropriately in folders, which is especially important for the scripting feature. It also considerably cleaned up the editor code with nearly 1000 lines of code being removed, which is nice for us too!
To go along with this change, many of C3's example projects were originally designed in C2 and used multiple audio files, and those have all been replaced with a single WebM file equivalent. This actually had a nice benefit of substantially reducing the download size of those project files, since there's no need for multiple copies of every sound file (including in some cases uncompressed WAV files). Finally as ever there's a few other adjustments and bug fixes detailed in the changes below.
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Nice, but I´m still waiting for the day that Families will support subfolders :I
why is that?
Once you end up with a bunch of families it will get a bit cluttered. I can use subfolders everywhere else (objects, layouts, scripts, files, animations, eventsheets,...) so why not for families? I just like to organize things.
Suggestion for next update feature: mobile app notifications.
when you put the enemy on x and y together with the animations of the enemy to get you followed based on where you move to make it turn depending on where you move the enemy coordinates work only 2 out of 4 the animations are not seen if you put all 4 coordinates
Thanks for the update! Any plans to add a "re-auto-tile" action?
Thanks for the platform info fix! was having issues with size/orientation change not working properly on IPad in Chrome, hopefully this has fixed it!
makes it easier or web gamedev stuff
What will happen to C2 projects that are converted/opened in C3 that made use of the older audio system?
There's no compatibility difference, it just shows multiple files in the Project Bar now instead of grouping them. You can convert them all to WebM by reimporting the .wav or .ogg files, and deleting all the other formats.
Sadly no mobile support
This release doesn't affect Construct's existing support for mobile devices. In fact it slightly improves it, with some bug fixes.
I ment the game maker I can’t do anything in it