View a comprehensive history of all the changes introduced in Construct 3 since the first release.

8 favourites
Renamed "Canvas recording" example to "Screen recording" and added screen recording option
6 favourites
Re-enabled WebGL 2 on Android
10 favourites
C3 runtime: 'Use worker' option now shown by default (should work with Chrome 72+)
7 favourites
Automatically move video files to the "Videos" folder when importing C2 projects
9 favourites
Animations Editor: improve zoom to point when using a mouse wheel or track pad
4 favourites
C3 runtime: make Android "not supported" message only refer to Android System Webview (not Chrome), since it only appears to be an issue on Android 5-6
5 favourites
Selecting objects in the Project Bar with no instances in the current Layout View no longer selects instances from across the whole project (avoids unexpected results changing properties in this case)
3 favourites
C3 runtime: adjusted "not supported" message for clarity
4 favourites
Data editor: row/column size customisation now saved to project
2 favourites
The preview window caption no longer includes "(C3 runtime)" when using the C3 runtime, and instead now says "(Legacy C2 runtime)" when using the C2 runtime
9 favourites
C3 runtime: remove 'Clear background' setting, since the runtime now automatically clears in the optimal way
17 favourites
C3 runtime: replace "point" and "linear" sampling modes with "nearest" (formerly "point"), "bilinear" (new option), and "trilinear" (formerly "linear"). Bilinear is faster if the extra quality isn't needed.
5 favourites
Customise C3 runtime not supported message for Android and iOS to include more details
14 favourites
Adjusted spritesheeting algorithm to save memory
5 favourites
Animations Editor: Color palette is now arranged slightly different in the default theme to allow for a smaller minimum width
3 favourites
Tween behavior: Remove "Allow Multiple" property
7 favourites
Expression autocomplete no longer replaces numbers with object names
2 favourites
XML example modified to load XML data from a project file
2 favourites
Array editor: cell selection is now separate from cell edit
2 favourites
Advanced Random: empty seed is now a random value, which is also now the default
3 favourites
Desktop build: fullscreen with C2 runtime debugger now works the same as browser mode or C3 runtime, fullscreening the game instead of the debugger
1 favourites
Drawing Canvas: remove angle actions, as the object is not supposed to be rotatable
2 favourites
Deprecated WindowWidth and WindowHeight expressions in the C3 runtime. These are old and confusingly named expressions that in actual fact returned the main canvas device size.
2 favourites
C3 runtime: deprecated rgb() expression. Use rgbEx() or rgba() instead. (Note these use values in the 0-100 range instead of 0-255)
2 favourites
C3 runtime: changed WindowWidth and WindowHeight expressions to return main canvas device size for compatibility with C2 projects
5 favourites
Expression autocomplete now scrolls suggestion to top
2 favourites
The delete key will now clear selection ranges in the array and dictionary editors
7 favourites
Multiplayer: no longer considers ICE disconnection events as fatal
4 favourites
Project files now cannot be named to filenames that Construct uses in exported projects to avoid conflicts
6 favourites
Mobile Advert: "On configuration complete" will now trigger every layout once configured
2 favourites
C3 runtime: improve "not supported" message
4 favourites
Allow editor to run without WebGL support, although Layout Views cannot be opened. This should avoid broken graphics drivers passing the startup support check but then later crashing the editor.
3 favourites
C3 runtime: use same maximum spritesheet size as C2 runtime to avoid higher memory usage
6 favourites
(no changes since r119)