View a comprehensive history of all the changes introduced in Construct 3 since the first release.

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Update 'Mesh platforms' example to also demonstrate mesh without distorting image
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Preview: where possible avoid routing network requests through Service Worker
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Increase priority of fetching the loading logo to try to ensure it's displayed
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Updated cordova-ios to v6.2.0
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Timeline bar: scroll when dragging keyframes to the edges
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Safari iOS: attempt to block Safari's swipe to navigate back/forward gesture in editor
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IAP: update cordova-plugin-purchase to v10.5.0, which uses Google Play Billing Library v3
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Timeline bar: scroll past the visible time amount when dragging the current and total time markers
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Ease editor: make it easier to select handles on touch devices
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Remove Google Drive outage notification prompt
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Android export: update target API level to 30 (Android 11)
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Update Cordova iOS exports to enable app camera/microphone permissions (should be supported on future iOS versions)
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Dark/light themes are now available in the free edition
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Default to dark theme when using dark system color scheme
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Switched to new build of Closure Compiler for minifying on export, using WebAssembly to run faster
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Editor: switched touch input to use Pointer Events (watch out for regressions)
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Text Input: allow numbers to be passed in 'Set text' and 'Append text' actions
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Loading a savegame from a different layout no longer triggers 'On created' for created instances
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Drag & drop behavior: only drag via left mouse clicks instead of any click
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Updated cordova-ios to v6.1.1
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Preview: hide loading message if error shown
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Video: ensure 'Play' action happens in user gesture in case browser limits playback
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System 'Recreate initial objects' now picks the created instances
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'Play' preview button in Audio actions now respects volume parameter
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Find Results bar: now updates after editing a comment
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Timeline bar: keyframes are now set to all instances if there is no selection
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Timeline bar: hold Ctrl/Cmd while moving playhead to preview the timeline at that position
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Timeline bar: selecting a keyframe now moves the playhead time to it and previews the timeline
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'Set mesh point' action now allows -1 for texture position in relative mode
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Update out-of-date NW.js prompt to advise using 0.49+
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Layout view: rearrange some context menu options to save space
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Web export: update list of features requiring HTTPS hosting
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Animations editor: saving all animations now creates a single zip with all files (instead of zips-in-zips)
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Updated local file/folder saves to support changes in Chrome 86
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Dropped support for the legacy Microsoft Edge in the editor. Update to the latest Chromium-based Edge at microsoft.com/edge
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Animations Editor: allow up to 16 collision poly points before warning appears
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Scene graph: 'Add child'/'Remove child' actions now assign instances intelligently depending on instance counts
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Mobile Advert: update iOS Google Mobile Ads SDK to 7.64.0
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Updated Closure Compiler with a bug fix that could have caused problems with 'Advanced' minify mode
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Editor: ensure focus transfers to previously focused window after closing a dialog
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Replace 'Pin behavior' example with 'Basic hierarchy', doing the same thing with scene graph instead