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jwilkins's Forum Topics
Construct
jwilkins
All Topics
40 topics
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favourites
How do I insert a character 2 spaces before the end of some text?
by
jwilkins
11 Jul, 2025
3 posts
81 views
11 Jul, 2025
Tagged:
character
how-do-i
insert
money
text
3
81
jwilkins
12 Jul, 2025
0
favourites
How do I prevent 2D sprites from "cutting" through 3D shapes?
by
jwilkins
7 May, 2025
4 posts
192 views
7 May, 2025
Tagged:
clipping
rendering
4
192
jwilkins
8 May, 2025
0
favourites
The Persist behavior has unexpected blindspots that are not (and should be) documented.
by
jwilkins
21 Nov, 2024
5 posts
315 views
21 Nov, 2024
Tagged:
behaviours
issue
persist
pin
5
315
dop2000
22 Nov, 2024
0
favourites
Back face of 3D objects displaying through other 3D objects?
by
jwilkins
9 Aug, 2024
2 posts
234 views
9 Aug, 2024
Tagged:
3d-camera
3d-game
face-object
2
234
jwilkins
12 Aug, 2024
0
favourites
Recreating Fogexponential effect as a radius around a player?
by
jwilkins
30 Jul, 2024
1 posts
278 views
30 Jul, 2024
Tagged:
camera
effect
fog
1
278
jwilkins
30 Jul, 2024
0
favourites
Identifying straight lines of identical tiles in a tilemap (then spawning object to fill the space)
by
jwilkins
9 May, 2024
3 posts
338 views
9 May, 2024
Tagged:
tilemap
3
338
jwilkins
15 May, 2024
0
favourites
Visual issues with effects on 3D object faces
by
jwilkins
2 May, 2024
2 posts
373 views
2 May, 2024
Tagged:
3d-game
effect
visual
2
373
R0J0hound
6 May, 2024
0
favourites
How would I "autotile" multiple 3D objects into a single 3D object?
by
jwilkins
27 Oct, 2023
2 posts
526 views
27 Oct, 2023
Tagged:
auto-tile
procedural
tilemap
2
526
jwilkins
30 Oct, 2023
0
favourites
How do I run events/action only during preview/debug (not in executable)?
by
jwilkins
21 Sep, 2023
3 posts
338 views
21 Sep, 2023
Tagged:
debug
preview
3
338
jwilkins
21 Sep, 2023
0
favourites
Destroy with Pinned Object not working??
by
jwilkins
19 Jul, 2023
2 posts
477 views
19 Jul, 2023
Tagged:
destroy
pin
pinned-object
2
477
jwilkins
20 Jul, 2023
0
favourites
What is causing this Shadow Caster "flickering" effect?
by
jwilkins
17 Jul, 2023
3 posts
533 views
17 Jul, 2023
Tagged:
caster
flicker
lighting
shadow
shadow-caster
3
533
jwilkins
17 Jul, 2023
0
favourites
Orbit pin offset?
by
jwilkins
27 Jan, 2023
2 posts
414 views
27 Jan, 2023
2
414
alextro
28 Jan, 2023
0
favourites
How do you locate something specific within an infinite, procedurally generated space?
by
jwilkins
17 Nov, 2022
2 posts
347 views
17 Nov, 2022
Tagged:
procedural
seed
2
347
oosyrag
17 Nov, 2022
0
favourites
How do I rotate/mirror a tile in the tile brush editor?
by
jwilkins
13 Nov, 2022
3 posts
789 views
13 Nov, 2022
Tagged:
brush
mirror
rotate
tilemap
3
789
jwilkins
14 Nov, 2022
0
favourites
Function.ReturnValue forgets my previously picked objects when I try to update them?
1
2
by
jwilkins
8 Oct, 2022
17 posts
894 views
8 Oct, 2022
Tagged:
function
return-value
1
2
17
894
plazatin
8 Oct, 2022
0
favourites
What can set "Is Playing" to False other than Stop Animation?
by
jwilkins
20 Jul, 2022
5 posts
505 views
20 Jul, 2022
Tagged:
animation
is-playing
stop-animation
5
505
jwilkins
21 Jul, 2022
0
favourites
Am I dumb or did the most recent update break/change Advanced Random when loading a save?
by
jwilkins
12 May, 2022
1 posts
523 views
12 May, 2022
Tagged:
advanced-random
1
523
jwilkins
12 May, 2022
0
favourites
Best/most efficient way to do fog of war on an infinitely generated map?
by
jwilkins
15 Feb, 2022
2 posts
839 views
15 Feb, 2022
Tagged:
fog-of-war
procedural
seed
tilemap
2
839
R0J0hound
16 Feb, 2022
0
favourites
How do I build spritefonts and text content so its easy to localize?
by
jwilkins
29 Apr, 2021
2 posts
611 views
29 Apr, 2021
Tagged:
localization
spritefont
2
611
Vikingvikingviking
16 May, 2021
0
favourites
Checking for collisions where an object could end up?
by
jwilkins
18 Apr, 2021
5 posts
607 views
18 Apr, 2021
Tagged:
checking-for-collision
clipping
collision
platform
tween
5
607
jwilkins
19 Apr, 2021
40 topics
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