So I'm using pathfinding in a game and I want to use multiple instances of the same object to be more efficient, but when the sprite walks left I want to mirror...
I am new to construction 3, I would like to know if anyone knows how to configure the jump animation for a platform player, and how to make this animation have...
This week, I wanted to try making a mirrors effect, with lots of sprites in the foreground copying and distorting something happening in the background with som...
How's it possible to mirror a text? For example : I type "12345" and later I want it to be mirrored : "54321" Thanks for your help.
Currently trying to take on a big challenge, as I know this Is'nt something that most developers want to even try in general ;P. I'm trying to make a functionin...
I am new and just started with Construct 3. At this point I got a Sprite (plane): Custom directions. Platform (turn directions off). So at this point the plane...
Anyone know if there's a reason there's no Set Mirrored option in the Appearance section of the actions for svg images. I can mirror the SVGs by adding them to...
I am pinning the head and wool to my player sheep. But when it walks backwards, the head doesn’t mirror together and stays at its ass. Using the pinned function...
The title might not make much sense but let me explain. So when the player presses left it mirrors and when it presses right it sets to unmirrored. What I want...
First of all. I want my enemies turn their head to moving direction. I wrote moveto and pathfinding behaviours and they're working fine but I dont know hot to c...