One of the top feature requests we've kept hearing from users is for better support for tilemap-based games. As ever, we listen carefully to what our users say...
In the latest beta update r149 of Construct 2 we've shipped a new official Tilemap plugin, with tilemap editor features and the ability to import TMX tilemaps f...
I'm starting to tinker around with new projects, and I'm interested in making a puzzle game where creating closed-off spaces on a tilemap is part of the gamepla...
I'm trying to use the tilemap object to create my map and I want to add animated water. I've thought about: -animating 9 patches. But this would mean I couldn't...
I would just like to know if there's a performance increase/decrease with respect two using a tilemap to draw pieces of something, vs just using copies of the s...
I`m trying to locate all non-empty tiles on a tilemap and insert their ID, X (in pixels) and Y (in pixels) into an array, but not all of the tiles data appear i...
I've solved the problem of how to handle animated tilemaps in Construct 3 and have made a small example which may be purchased on itch.Io for $1 USD. This also...
Construct 3 Addons. GitHub. Actions. Forest Fire : Replace {2} with {3} from ({0},{1}).
How do I fix this? There's 3 tilemaps of mountains composing a paralax effect on the layout. But there's a line that appears on preview and it's exactly on the...
I see it is possible to give a behavior to tilemap. But I didn't understand how I give different behavior to different part of the tilemap? Is it possible? Or I...