In the browser I can capture a paste or a drag & drop onto an element and process whatever was pasted/dropped. Is there a way to do this with Construct 3?
Literally the gameplay is all about what title says. Player control only by sliding upside-down or side to side (a.K.A swipe). Falling blocks is automated but I...
Has anyone worked with the HTML Drag and drop API inside of Construct? It seems like preventing the default behavior of the drop Is'nt working correctly. Here i...
Currently I can't find anyway to stop Middle and Right mouse button from triggering the DragDrop behaviour. Do you know any workaround, by JS maybe? Or is it ju...
If you need to use a search from a json file you can use a dropdownlist. Also I did a autocomplete search that is usefull too. All My tutorials. You can add mor...
How to make it possible to lift and throw an object with the mouse? I tried to implement this with physics and drag and drop, but I can't. Help please. Make a s...
When the enemy dies, drop a coin, ok, so far I managed to do it, but I would like the coins to look alive, like the big topdown games do, when you open a chest...
Does anyone know how to create a mechanic to move an object to a certain place by activating or opening a door, and if the object is placed in the wrong place,...
I think I came up with a simple solution for disabling multitouch for drag and drop objects if anyone else would like to test. The solutions I've seen on other...
I am designing a drag and drop activity in Construct 3. I have 6 pairs of images that I want matched. I can match them together correctly. However, when I make...