Content tagged camera

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91 usages of this tag
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Tutorial
Smooth zoom/scaling tutorial
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I show you an easy way to get the camera to zoom in and out in Construct 2 and Construct 3. It's really simple and easy!

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Welcome to episode #1 of creating a crafting game with Construct 3, in this video we start setting up our project with a player, animations, basic input and smo...

  • 0 replies
  • 721 views
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Forum Topic
How to make the camera move by Tilt.
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How to make an sprite object (i.E. Camera ) move by tilting the mobile device with smooth movement on all directions without any lag. My events are in the scree...

  • 3 replies
  • 2.3K views
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Forum Topic
How do I make the camera follow the player
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Trying me make a 2D sidescrolling platformer. I want the camera to follow the player like in a game like Mario. But the scroll to behaviour is delayed and the p...

posted 5 years ago
  • 2 replies
  • 543 views
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Forum Topic
How do I make camera window?
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What I want to do is the following: Make the camera stand still when I am jumping. Currently I am using scroll to, and every time I jump camera follows my chara...

  • 3 replies
  • 999 views
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Forum Topic
How to avoid the blank space in Platformer.
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How to focus on particular area and restrict the player to go beyond the edge of the screen and avoid those ugly blank area to be shown. Please check the attach...

  • 1 replies
  • 638 views
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Forum Topic
Scroll Problem?
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How to restrict the camera focus to a particular area?

posted 5 years ago
  • 6 replies
  • 564 views
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Forum Topic
How do I make a camera work normal?
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The camera jerk whit me. Help show me what wrong this stupid camera.

posted 5 years ago
  • 7 replies
  • 511 views

Whats the best way to go about this? I tried 8-dir movement on the camera, but it's not working great. I'm trying to. -make camera follow player when the right-...

posted 5 years ago
  • 1 replies
  • 881 views
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This is a bit tricky for me to explain but I would like to rotate my camera (Layout) around the playable character, instead of center of the screen. Would that...

posted 5 years ago