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In this demonstration I will show you how to grab the front and back of a 2D sprite and make it appear as they're turning in 3D.
Is there a way to get a sprite to play an animation after it has been rotated 360 degrees (using "on hold over object")? Thanks in advance.
On getting a Game Over my player sprite is supposed to align itself so that it's just overlapping another sprite. This works fine when the sprite is static, but...
So I'm making a game for mobile, and the main layout will be portrait perspective for the phone. I want another different layout to be in a landscape perspectiv...
So I'm trying to rotate a sprite with touch, it works. But when I touch the 1st time the sprite "jumps" to certain angle, and I don't want this, I want it to pr...
I was wondering if there was a way to select what I've drawn in the animation editor and rotate it by just a few degrees at a time. Currently I can only see how...
I am trying to find the right way to make an object rotate clockwise or counter-clockwise for lets say 1 second. Basically I have a dial, and when I move the mo...
I am trying to make an object "on drag" rotate from it's pivot point. So how I went about it so far is. 1. I created my "draggable" object and gave it a clamp v...