View a comprehensive history of all the bug fixes in Construct 3 since the first release.

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Object angles did not load correctly when opening projects (regression in r90)
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Long press on Android no longer triggers vibration
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Possible crash cloning object type from Project Bar
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Possible error loading projects using the Google Play plugin
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Couldn't open projects that used a third-party addon that changed their rotatable flag after release
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Error loading savegame using Physics behavior
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Possible error using regex system expression on number instead of string
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Could incorrectly add objects to a Family using effects with the same name as a family effect
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Animations editor: properly update the position of collision polygons and image points when panning
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Mobile Advert plugin can freeze when used in preview
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Possible hang dragging folder over item in Project Bar
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Crash dragging and dropping conditions/actions from one event sheet view to another
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Desktop build: deleting project files did not always remove them from a folder-based project
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Desktop build: didn't always restore the window size correctly
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Error saving projects in r88
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'Add to desktop' should now work with beta releases
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Mobile app build service always failed in the Desktop build
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Desktop build: sometimes renaming items could cause folder-based projects to fail to load
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Desktop build: project could save incorrectly after importing files
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Desktop build: project could fail to load if using unsupported audio formats
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Physics: could freeze after loading a savegame if also had 'No save' behavior
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Event sheet view: drag/drop events did not remember their expanded/collapsed state
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Event sheet view: make sure UI state restores after closing and reopening tab
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Layout view: shift+arrow keys now nudges 10 cells when snap-to-grid enabled
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Cloning an object type now adds the clone to the same families
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Parameters dialog: expression autocomplete could sometimes unnecessarily delete text to the right of the caret
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Touch: could double-trigger events in an iframe if 'Use mouse input' enabled
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Editor UI should now correctly recover if an error occurs during export
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Mobile Advert: possible issue when setting app id
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Mobile Advert: fixed compatibility on older versions of iOS
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Array: reversing Z axis incorrectly changed the size of the array
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Desktop build: 'Request fullscreen' did not work in preview
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'Uses own texture' property could falsely indicate 'Yes' depending on editor settings
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Crash when loading a project with a tilemap instance that was saved with a negative size
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Cloud save/open dialog not scrolling in Firefox
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Save could fail after choosing "save and close" when closing a project
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Z Order Bar: crash in Firefox when bringing up context menus
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Animations Editor: use primary color to draw the border of rectangles and ellipses when the fill is disabled
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Animations Editor: out of memory crash when resizing large images
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Animations Editor: possible crash when using the reload tool
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Find Results Bar: crash when right clicking on Firefox
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Tilemap Bar: tiles not showing in Firefox and other browsers with no support for CSS containment
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Panes not preserving height when undocked
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Renaming event variables did not always update function parameters
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Desktop build: failed to load projects using bundled addons
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System 'Sort Z order' action could disappear or crash during editing
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Edge: crash when importing files
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Edge: unable to import audio
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Multiplayer: incorrectly indicated unsupported on Firefox (regression in r82)
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Incorrect handling of apostrophes in event sheet names
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Physics: memory leak creating/destroying/resizing large numbers of objects
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WebM Opus audio could fail to play in preview mode in Safari and Edge
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iOS: work around broken WebAssembly support and fall back to asm.js to decode WebM Opus audio
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Multiplayer: false indication of support on Edge
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Rare data editor crash when closing data editor