Forum Topics tagged enemy

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78 forum topics with this tag
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How do I stop enemies from spawning?
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I have a couple of events that spawn different enemies at random intervals. How do I get these to stop (and for any onscreen enemies to disappear) when a Game O...

posted 4 years ago
  • 5 replies
  • 588 views
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How do i make an follow A.I for a lot of enemies?
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Ay bois , so, my problem here is how I can make an simple ( or can be advanced too ) follow A.I for some enemies, I know some things like Compare X, Line of Sig...

  • 23 replies
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Multiplayer Enemy AI
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I have been building a simple multiplayer game. The objective of this RPG game is to play with up to three other people to defend against endless waves on enemi...

  • 1 replies
  • 326 views
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Why did I copy my mosnter object, and I destroyed one but it's all gone?

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  • 462 views
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Make multiple sprites AI completely independent
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Making an attempt at some very base- type controls, not trying to use behaviors as much as possible, though it has a timer. I feel I've almost basically achieve...

posted 4 years ago
  • 15 replies
  • 716 views
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How do I make an skill level detector?
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Ay bois , this time, i'm trying to make an skill level detecto for my game. So, when an enemy spawns, he will get 4 stats with some values. These stats will mak...

  • 3 replies
  • 414 views
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How do I make an Power Level Detector?
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Ay bois , this time, I wanted to know how do I make an Power Level Detector for enemies in my game. I tried making one by myself, but, didn't go well. So, my ob...

  • 1 replies
  • 423 views
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Enemy's acting the same
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I am trying to make each the enemys start in an idle state and then attack the player when they spot them. This has been done through using a boolean instance v...

  • 7 replies
  • 393 views
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Forum Topic
Need Help Fixing Enemy AI
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So, i'm making a platformer game where there are enemies who switches sides whenever it hits a wall, the AI works fine when put on a solid platform like this. B...

posted 4 years ago
  • 1 replies
  • 303 views
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Forum Topic
Can Enemy NPCs follow player though teleports/doors?
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I have a tile map and I want my player to draw enemies who have line of sight to stop moving in their paths and follow him. If my player was to trigger a telepo...

posted 4 years ago