I would like to share my technique for dealing with booleans in multiplayer. Let's analyze the image below. We then have a computer that shows whether it is on...
I have to set my initial boolean value to true, and I tried it with a numerical global variable but it didn't work, Why does this work but the others didn't? I...
It was just me! I get caught out by this often - setting booleans have a different action to number and strings - bloody confusing - wish there was just "TRUE"...
I am trying to make each the enemys start in an idle state and then attack the player when they spot them. This has been done through using a boolean instance v...
I am trying to check whether a boolean is true each time the player presses Z and, if this boolean is true, and the player presses Z again, inhibit the function...
I didn't know how to formulate my question better. I'm doing a one-button rhythm game; You have to press the 'Space' keyboard key on the correct beats. For exam...
I am encountering a weird issue with my "pickUp item" function. Basically all my items are in a family called "items" and this family has an instance variable w...
Checking if an animation is playing is straightforward, but I can't seem to figure out how to check if an animation Is'nt playing. Any help appreciated!
When a boolean becomes true, I want to add a behavior to an object. For example, I want to click on a checkbox which activates a boolean, then adds a drag&drop...
I'm working on a game where the main character is able to transform into different animals forms. I'm using a boolean to detect their current form and was tryin...