Content tagged enemy-movement

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34 usages of this tag
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A question concerning enemies in a video game.
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How can you make an enemy spaceship open fire repeatedly? This is a picture of my code and a picture of an enemy spaceship, give me some ideas so I can make the...

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Enemy AI
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I've been working for a few hours trying to set up some simple enemy ai. Here is what I want my enemy to do: 1. Wait for 0.5 seconds. 2. Choose to move left or...

posted 4 years ago
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How do i make an follow A.I for a lot of enemies?
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Ay bois , so, my problem here is how I can make an simple ( or can be advanced too ) follow A.I for some enemies, I know some things like Compare X, Line of Sig...

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So, I want to my enemy to move towards the player , if they're on a certain distance , but. I can't seem to find a way to do that for my 3/4 view enemy sprite....

posted 4 years ago
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  • 302 views
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How do I get my player instead of the enemy to move?
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My player in the layout "level 2 start". Is'nt moving, but the enemy is. My player is on the top left platform. I appreciate any help you can give!

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How do I make enemy sprite to walk left to right?
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1) make an enemy sprite to walk left to right on a floating bridge. Below is an example. The problem I am having is that the enemy walks right to the end of the...

posted 4 years ago
  • 8 replies
  • 709 views
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Recently I got back to using Construct 2 and I am playing around with enemy AI. I am trying to create an enemy that basically does this: - On spawn, it pathfind...

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How do I properly code enemy pattern loops ?
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I programmed an attack behavior for an enemy but for some reason I couldn't find yet, he goes through the intended loop a couple times and then stops working. E...

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'Spawn enemies RANDOMLY' ????.....
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As you can see in this image, I need to spawn the enemy randomly in the ground while the Player is running. I've manage to draw all the animations, player and z...

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How do I make an enemy with 8 walking animations?
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Let's say I have an sprite with 8 animations, 4 when walks up, right, left and down and 4 for diagonals. My sprite has the 8 direction behavior and I am trying...