I use the Tile Movement Behaviour for characters to move along this grid. And enemy spawning points with a size of 32x32 and have the solid behaviour. What I'm...
My enemies are hurting me when I'm in contact with them. The problem is that I dont have a change to hit them with for example punches before they hit me. I wan...
I am making a singleplayer tank game (image below), and I need to apply a good solution for the enemy tank action. It needs to fire a projectile describing a pa...
I'm working on my prototype from scratch and I'm looking for some tips to make things simple as possible (when possible of course). So, I want to make the amoun...
I'm prototyping turn based idea for the first time, so I thought to ask how to approach it before I go further in development. So in general the game will be se...
Hello everybody! If you're reading this it means I'm dead...(? JK! Well let me thank you all for reading this first , now lets go to business! , I'm working on...
I'm new to Construct and facing the following problem, everytime my character jumps the Y position of said character slightly changes this is making the enemy d...
I'm new in Construct 3 and in video game progamming in general. I would know how, for example, kill an enmy with only the collision of my player sword, the sing...
I want to do that if the enemy is destroyed, increase the speed of line of sight towards an object. I use this code to move the enemy: Angle(enemy.X,enemy.Y,car...
I know the question isn't really clear but I have an enemy and I want him to attack the player but when it attacks, all the enemies attacks. The attack works pe...