Forum Topics tagged collision

Report Tag

134 forum topics with this tag
  • 6 replies
  • 338 views
This content is deleted
Forum Topic
Collision events not raised without overlapping sprites?
0 favourites

I've got two sprites. Both of them are simply created through the fill color in C3 and their collision shape is set to bounding box. I have an event sheet that...

posted 1 years ago
  • 3 replies
  • 171 views
This content is deleted
Forum Topic
collisions not working with one instance
0 favourites

I am making a platformer with some boxes that I want to have destroyed if the player is doing a special move while falling. It seems really simple but I'm havin...

posted 10 months ago
  • 4 replies
  • 162 views
0 favourites

So when my character hits the side of a platform he is able to sit on the side instead of falling down, I don't know how to get it so that the character only st...

  • 6 replies
  • 226 views
This content is deleted
Forum Topic
How do I bounce a jetpack off of walls?
0 favourites

I’m trying to get my head straight on a few things that have me tied up in knots a little after moving over from Clickteam Fusion. I’m hoping I’m just missing s...

  • 2 replies
  • 187 views
This content is deleted
Forum Topic
How do I Expand on Soft Physics collision?
0 favourites

I have been messing around with Soft physics example I believe made by R0J0hound. Dropbox.Com/s/ray56gskqwpiwfy/jello_c3.C3p. It uses platforms that also spawn...

  • 5 replies
  • 231 views
0 favourites

Does anyone know how can I know with two 3D objects are not touching each other? Just like Minecraft that two objects can't be at the same space.

posted 8 months ago
  • 4 replies
  • 189 views
This content is deleted
Forum Topic
How do I get x and y speed on collision?
0 favourites

I'm working with the platformer behaviour and i'm struggling to do a few things I used to do with Clickteam Fusion (still acclimatising and getting used to the...

posted 8 months ago
  • 2 replies
  • 181 views
This content is deleted
Forum Topic
How do I check collision with Tilemap object?
0 favourites

I create block figures (like in the Tetris) as Tilemap objects (active figures). Other figures in the game board are sprites. I want to find an empty place for...

posted 8 months ago
  • 4 replies
  • 183 views

I have a sprite object called "MovableBox," and there are currently two instances of MovableBox in my layout. When the player comes in collision with a MovableB...

  • 3 replies
  • 156 views
0 favourites

I generate 2 teams where each team has 4 player with instance variable named "kill". I'm not able to increment this instance variable only when the player shoot...