I have not tested the beta versions. But in version r379 the option "Guess collision polygon after importing images" was still there. I used to uncheck this opt...
In order to account for the possibility that my Character, "Buster", will collide with multiple instances of the Enemy at the same time, I want to isolate the c...
I'm creating "physics" without the Platform behavior. First up. Collisions and landing safely. But I get stuck there immediately. It calculates the fall correct...
So I'm setting up collisions without using the Platform and Solid behaviours. In a previous post I got stuck with the WHILE loop, but I found a different way to...