I have an object that creates a ball and shoots it at another "receive" object that is the same object as the "spawner" object. I know the UID of the receiver o...
I have multiple square sprites, and on each side of each square there's a different letter (or it could also be that there's just one type of letter for all fou...
I am not sure on how to use UID properly. How do I assign it correct?
Honestly, I'm not really sure what my issue is here. I've been trying to compartmentalize my game's damage and hit calculation in functions, since I initially b...
I need to do the following . That a Sprite using PIN be subrogated to it. Imagine the following: I have an army of SOLDIERS (sprites) all of the same type, but...
In a project I'm working on, I have trampolines. Whenever my character jumps on a trampoline, each trampoline plays the animation. I have it set up to change a...
I am having a problem with Waypoints. Below is a picture of my 2 pink way points and blue AI enemy. I know how to move blue enemy square to a random on the layo...
I'm really new so sorry if this is obvious, I couldn't find an answer in the forums as I can't detect what I'm doing wrong, I want to pick an instance of a card...
I have a condition that is referencing an instance of an object and I need an action inside this condition to refer to another instance of the same object, is i...
Hello I need help with the enemy weapon rotation. If the player stands too close to the enemies their weapons become flipped (circled red in the 1st picture) wh...