Sprite rotates with the shooting direction. I'm an artist with no experience coding so this was my first trial. I followed this tutorial: Here's a video of the...
I am trying to make an enemy shoot different amount of bullets at the player. For example, lets say I want to shoot 3 bullets at the angle of the enemy towards...
If its only 1 instance it works perfect. The moment there's more than one and they're facing opposite directions the animation stops. If they all start facing t...
So, I'm making a Sonic Engine, and I'm storing all of the angle values in an array. My plan is when Sonic Collides onto ground, it'd get the Tile ID, and use it...
So I am experimenting with the idea of randomly generating vines or branches. The idea would be that I generate a random length tiled background object then on...
I've managed to create a moveable pseudo 3D sprite, but I wanted to add a total of 360 frames, and set the frame for each degree. Example of what I have now (it...
I'm making an autorunner game utilizing the Platform behavior. I'm running into an issue where my player gets stuck on slopes. Admittedly, the slopes are pretty...
Hello , so it's me again with something based about my last topic, here I just want to replicate the function of a game that I recorded, mainly the mechanic of...
Sorry, I am very new to game making and I am not quite sure how to change the direction the enemy is facing while following a path(he moonwalks and doesn't mirr...
For my pool game how can I make the second angle Where the ball goes. Like this.