Content tagged coordinates

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14 usages of this tag
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Apologies for the "amazing" graphics but I'm more focused on proof of concept before I spend much time/resources on graphics. Referencing the graphic, when I cl...

posted 3 years ago
  • 14 replies
  • 560 views
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How do I use array to store sprite coordinates ?
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I'm trying to automatise the creation of a layout by using an array to store sprite coordinates and frame number. Here is how it works : - coordinates and frame...

posted 3 years ago
  • 6 replies
  • 375 views
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How do I obtain current x and x coordinates of an object?
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Still a newbie but loving C3! I have several sprites that are arranged in random order on the On Load of a layout. However, they're draggable and when you drag...

posted 3 years ago
  • 1 replies
  • 902 views
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How do I check if object exists at coordinates?
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Is there any way to check if object A exists at coordinates X,Y? Thank you!

posted 3 years ago
  • 4 replies
  • 477 views
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So I am experimenting with the idea of randomly generating vines or branches. The idea would be that I generate a random length tiled background object then on...

  • 4 replies
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How do I spawn textbox to bottom of sprite? (solved!)
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When the conditions are met, this text box is created (actually a sprint font). However, I'm not sure how to program the spawn location so that the text box is...

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How Do You Write A Break In A Coordinate
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Say I want to spawn an object on an X coordinate but there's a specific spot I don't want it to spawn, how'd I write that expression? Is it possible? IE " rando...

  • 10 replies
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How could I get an object to spawn in either location "A" or "B"? Location A. X - 400~600 and Y - 300~500. Location B. X - 100~300 and Y - 1000~1100.

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How do I find the coordinates between two points?
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I've read through a bunch of posts, and I can't seem to figure out how to do this, and I can't believe it is this hard to do. All I want is to create an object...

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Pathfinding Troubleshooting Destinations
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I'm working on a management game in which little minions known as objWorkers go around performing tasks at different buildings based on an instance variable Wor...