First of all. I want my enemies turn their head to moving direction. I wrote moveto and pathfinding behaviours and they're working fine but I dont know hot to c...
A playership (physics) flys at a velocity. It can shot. Shots have the bullet behavior. The shots speed is e.G. 500 when the playership has 0 velocity. Lets say...
I'm trying to create a traffic system where cars stop when they see another. So if you have a 4-way junction, and you use LoS, the car seems to only check it fr...
I have been trying to make a 3D FPS in Construct 3, and my main issue recently has been trying to get the bullet rotate to where you're looking on the Z axis as...
I've been trying to create a number of objects in sequence and arrange their angles evenly within 360 degrees, but I'm having troubles when I use the wait loopi...
I have a custom slider that I created using this tutorial (with slight changes): I have a Global number InitialSliderPercent = 100 (so by default it is fully fi...
Just wondered if anyone on here has used pangle ads in their games? I am trying to find out what kind of cpm and ecpm rates they've. I did try looking on youtub...
This sprite has the angle node thingy (that changes how the sprite rotates) far away from it and I need it back in the center of itself or else the game will gl...
I'm currently making a new game and the player uses the 8directions behavior. I also attached a gun to the player arm, using a 2nd imagepoint. And made so the a...