I've been trying for some time to make an object "aim" to chase the player's character in a certain area of the game, using the Pathfinding behavior. I've tried...
I'm trying to make a cannon (that is fixed at the bottom of the screen) to shoot an object towards a surrounding sight, without using the MoveTo behavior, just...
Just need a way to create two touch pad , one for movement and the other for aiming. I Heard there’s a way by using Touch ID.
The title is a bit odd so let me try to explain. In Angry Birds Space when the player is about to shoot a bird a small arc trajectory is shown to them. It's aff...
You can (barely) see in the top left that the Mouse.AbsoluteX and Mouse.AbsoluteY are precisely equal to the X and Y of the Square following (Aim). It has more...
I want to make a 2d shooter with up-down aiming,and I don't want the player to be able to rotate the weapon with 360 degrees. I hope I explained it clearly enou...
For my pool game how can I make the second angle Where the ball goes. Like this.
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