I have a sprite set to "set angle towards Mouse.X and Mouse.Y. How do I get the sprite to rotate within a range of degrees when following the mouse, for example...
I have my player attack toward the mouse in my platformer but I want it to impulse to it as well without using the physics behavior allowing air dash like attac...
How to make a trampoline with physics? Need to vary the angle depending on the position the character comes from. I did like this: Apply thrust to the angle (an...
I am making a dodge game and the obstacles need to move randomly. Does anyone know how?
I want to do this. Here. But how?
For my Smash Bros. Clone, I'm attempting to get something like this functioning in the game, as in Smash this is obviously as characters attempting to recover w...
I am building a game that has automatic dungeon building and it is programmed to place walls and then doors on top of walls. My current programming objective is...
I have an Enemy who is rotating in its base not moving. Player can move around it. When the Enemy face towards player enemy will shoot. How its possible with an...
I’m trying to get my head straight on a few things that have me tied up in knots a little after moving over from Clickteam Fusion. I’m hoping I’m just missing s...
So I want an enemy to shoot bullets, and that everytime, the bullets gets a different angle. I have this loop and function: The wait is working correctly, but t...