View a comprehensive history of all the changes introduced in Construct 3 since the first release.
Replace 'Ghost shooter' examples/guided tour with 'Spell caster'
Video: replace properties with primary and secondary sources with dropdowns for format
Windows WebView2: update WebView2 SDK to v1.0.2420.47
Sprite: for backwards compatibility, 'Set animation frame' now treats numerical strings like "2" as indices instead of tags
iOS export: update to cordova-iosrrv@7.1.0
Templates/Hierarchies: changes to a template hierarchy are now automatically applied to replicas
Export: replace 'recompress images' option with 'optimize images'
Re-enable WebGPU on "intel/gen-12lp" devices
Remove project property 'Compositing mode'
Tweens & Hierarchies: revert fix for mirrored/flipped hierarchies as it caused a regression
Update 'World to HUD' and 'Palette sorting' examples
Flowcharts: use a similar zooming logic to the Layout View
Disable WebGPU on "intel/gen-12lp" devices due to driver bug that causes rendering failure
Update Closure Compiler (used for minifying) to v20240317
Gamepad: deprecate 'Gamepads are supported' condition (as support is now ubiquitous)
Flowcharts: allow connecting multiple outputs of a node into the same input
Replace 'Set min/max framerate' action with 'Set min/max delta-time'
FPS measurement now only measures rendered frames
Project WebGPU mode 'Auto' now means enabled for beta releases only
Change 'Set minimum framerate' action to 'Set min/max framerate' with maximum framerate option
Animations editor: move 'guess collision polygon' setting to Animations Editor settings
Enable WebGPU for Android exports
Android exports: remove 'External storage write' permission, as it is no longer used on Android 11+
SpriteFont: default invalid colors to white
Windows WebView2: update WebView2 SDK to v1.0.2277.86
Disable worker mode in Safari due to Safari bugs