Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct 3 r283

Lots of bug fixes

15 February, 2022 ()

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Notes

We're continuing to focus on reliability and bug fixes as we work towards a stable release. So in this release we have another big batch of bug fixes! These include fixing a few more accidental regressions in past beta releases, including working around a complicated Safari bug that had been causing issues with Remote Preview since r277, and one more issue with Drawing Canvas. There's also a few fixes for using touch or pen input in the editor, and a range of miscellaneous other fixes.

All being well, we should have a stable release out by early March. If you find any more remaining issues please do let us know soon by filing an issue following all the guidelines.

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59
Launch r283

New Additions

18 favourites
New example 'Arcade shooter'

Changes

6 favourites
Example Browser: remember filter tags and search term between sessions
11 favourites
Event Sheet View: remove Ctrl/Cmd + mouse wheel as shortcut to change font size

Bug Fixes

6 favourites
Layout View: possible crash placing instances when layer Z elevated behind view
6 favourites
Layout View: could get stuck zooming on some devices using touch input
5 favourites
Event Sheet View: 'Add action' row could disappear after failed paste
6 favourites
Event Sheet View: 'Else' events could sometimes be inserted in wrong location
7 favourites
Event Sheet View: could stop editing scripts when clicking autocomplete
5 favourites
Animations editor: UI could lock up on some devices using touch input
5 favourites
Animations editor: sliding panels not working properly when using a pen input device
5 favourites
Animations editor: ensure the UI is unlocked when any sub dialog is closed
6 favourites
Timeline bar: changing instances position using the keyboard in timeline editing mode not working correctly
5 favourites
Timelines: looping opacity animations could offset over time
8 favourites
Project Bar: folders could unexpectedly expand/collapse when moving items
6 favourites
Global layers did not include instances when copy-pasting layouts between projects
5 favourites
Example Browser: scroll position reset if switching tab and back
7 favourites
Using 'Save as' did not unmark project as autosave file
6 favourites
Drawing Canvas: pasting objects did not handle layout/layer scale correctly (regression r282)
6 favourites
iOS: some editor dialogs could not be closed with X button (regression r280)
6 favourites
iOS exports: hiding virtual keyboard could sometimes leave view offset
5 favourites
Work around possible error loading project when simulating device
7 favourites
Work around Safari bug causing error with Remote Preview since r277

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  • "Event Sheet View: remove Ctrl/Cmd + mouse wheel as shortcut to change font size", good riddance, I'm not going to miss that one :) I accidentally did that all the time.

  • So many bug fixes!!! ^^

  • LET US MOVE BROTHERS ONWARD TO VIDEO GAMES

  • Nice ❤

  • Awesome :)

  • This is a great update, thanks for all the tune-ups!

  • Nice update! especially Safari bug. I many times stuck there, thanks.

  • remove Ctrl/Cmd + mouse wheel

    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

    I have two monitors and I change the size on each

  • Would it be possible to add to the 3d shap object, in addition to the option of choosing a sprite for each face, already defining the frame and animation? It would avoid creating multiple 3d objects or sprites. Only one would solve it by changing the initial frame of the sprite or animation

      • [-] [+]
      • 3
      • Ashley's avatar
      • Ashley
      • Construct Team Founder
      • 3 points
      • (1 child)

      It should already be supported. Providing there are the same number of 3D shapes and sprites, each 3D shape will take the initial animation and frame from a corresponding sprite instance.