Hey I am new to this completely. I need help with some ways on how to create a sprite? Does it always have to be from a fresh start? Even the animation's will d...
I just encountered this issue where when I start a jump on a slope, the engine still responds as if I'm still jumping, probably because Vector Y is still growin...
I want to make a physical platform that when I character touch it, the platform will start to rotate according to the laws of physics.
FOR REFERENCE - this is related to my previous (solved) post about incremental enemy movement. I have the movement set for my first enemy (toad), and he moves e...
As you can see in the gif, my character at times just changes sides from this moving solid object. The object is using "MoveTo" and "Solid", and my character ha...
Has anyone ever faced this problem? It looks like the engine keeps ejecting me updwards, I even tried forcing my character's position to go farther to the side...
So, I have this problem where my jumps go higher on a gamepad, even though I made the controls universal (at least I thought so.). The values on the image below...
I'm working on a section where tiles for the player to run on are created mid-stage. It works fine unless a tile is created where the player is already standing...
After switching to a newest version of C3 platforming in my game became bugged. My player object triggers on collision with ground -> simulate control jump, so...
So something strange is happening in my running animation. It looks like it might be mirroring itself for just one frame or possibly going to the idle animation...