I need help. I am making a platformer game and in the game there are enemys and the player has a gun but when the enemy gets shot, the player adds 1 to a variab...
When I create a multiplayer game by reproducing the shooter example, it works except for the jump or the vertical. The host sees well, but the peer sees itself...
I’m trying to get my head straight on a few things that have me tied up in knots a little after moving over from Clickteam Fusion. I’m hoping I’m just missing s...
I'm making a multiplayer game w/ 2 characters, one on arrow keys and one on wasd. I'm using the platform behaviour for both characters, but the platform behavio...
Assuming we have a character (spr_character) with platform behaviour (with default values) and a solid (spr_solid). The character is resting on top of a long in...
I'm making a sidescroller platformer, where my character is shooting out a flamethrower. The issue comes when using the particles for the flames. When the playe...
I have a platforming game with a gun that points at the mouse, and there's an upgrade that pushes the player back where the player is aiming opposite, if the mo...
I have a question about Platform Behaviour. I want to know more about Acceleration and Decelaration variables of the Platform Behaviour. Do Acceleration/Decelar...
Hello, Mechanizyng is a 2d solo project that I'm developing in Construct 3. It's a platform game with dystopian graphics and a lot of mechanical stuff. You cont...