Mama Die and Retry is an old school action platformer that offers a challenging experience through 26 levels and 4 bosses. Fight with a working class hero and d...
I'm developing an educational Endless Runner whose character is always standing in the same position with the running animation active. In the background there...
The problem is simple: I need to give object1's Platform vectors to object2 on collision. Object2 also has solid behavior so it stops object1, thus setting it's...
In my platform Endless Runner game, I'm randomly generating obstacles, enemies and items using RANDOM(X). Basically I only have three classes of objects: OBSTAC...
If an object is moving one way, moving the player such that the camera pans in the opposite direction makes the object move faster. Likewise, if the camera pans...
In my game I have multiple instances of falling platforms but I want to have it so that if a player uses the falling platform once it falls and destroys itself...
I want to do a geyser that when the player collide he get impulsed I tryied a few thinks and no ones work is just bugg.
I'm having some trouble with the math behind on how I can spawn sprites that would belong to a parent sprite having the best performances. (not using any behavi...
Recently I've been trying to create a game that has floating water, and when you're in the water you switch from the Platform behavior to the 8Direction behavio...
I have this event that makes my double-jumps have different animations, and the jumps can theoretically go on infinitely, so I'd like to swap out checking for 1...