Has anyone ever faced this problem?
It looks like the engine keeps ejecting me updwards, I even tried forcing my character's position to go farther to the side and down, but still, the engine ejects me upwards, unless I make it completely forced, and then it just looks like the character teleported down.
This is not my only issue with moving platforms, but I'm extremely hopeful someone can enlight me on this specific issue, otherwise I can't think of any solution unless changing to some engine I can hardcode the collision behaviors.
As a side note, has anyone ever hardcoded their own collision inside construct? I have coded my own collisions before, but not using C3 engine, and I worry about performance.
I was considering going for something like P5.js hybrid inside C3.