I am making a side scrolling game with meteors that move from off-screen right to off-screen left, which players have to avoid. The meteors would look more real...
I have created a point-and-click system with MoveTo and Touch. When I enabled Stop on Solids, the point-and-click system stopped working entirely instead of the...
I am trying to create an enemy type that when it reaches the range it can attack a player from, it dashes into the player. I tried to do this with LoS instead o...
I want to disable "Set angle" of "MoveTo" behaviour using Javascript. But I can't find such property in scripting reference doc:
What's the best way to have enemies run away from my player? It's a stealth game so if they see him they run off and you have to chase them. It's top down so I...
2d platformer, and I have a patrolling enemy (bee). I have has his patrol event set properly, and it works: (Bee Patrol Group, Line 9 - see pic below)). Bee tra...
As you can see in the gif, my character at times just changes sides from this moving solid object. The object is using "MoveTo" and "Solid", and my character ha...
I can never get the Pathfinding movement speeds right. Doesn't matter if it's set to 200 or 12 the sprites always seem to move in the same speeds. The solution...