Forum Topics tagged events

Events are Construct's main feature: instead of complicated scripting or programming languages with fiddly syntax and difficult errors, you can define how the game works using a simpler block system. The blocks are collectively referred to as events.

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101 forum topics with this tag
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How do I log a series of actions in order?
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Apologies if this is a bit vague. How to I get Construct to register a series of actions in order and then respond to the string that it's read. For example, I...

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How do have and "And" and "Or" within the same event?
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I was just wondering if how to have and and and or within the same event. For example. If button1 && button2 == Down || button3 && button5 == up {. -----------;...

posted 5 years ago
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Order of event sheets when including
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Let's say I have multiple levels in my game. I have one event sheet that controls the basic code for every level (controls, AI, etc) called Game-Events. I also...

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No Beats/Notes Appear
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I'm working on a rhythm game called BEATZ, and I'm using a system that uses a variable, every 1-3 seconds the chord changes to a new number between 1 and 6. Eac...

posted 5 years ago
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Events on instances
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In the scripting api, its possible to have your instances listen to events emitted by several addons/runtime. How can these events be triggered from 3rd party a...

posted 5 years ago
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Rounded Rectangle?
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How do I draw a rounded rectangle? Either with events or scripts will work for me. I tried it with scripts but many times things will not work if I try using th...

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How do I stop animation loop?
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I know this looks like a really noob question, but I've been using Construct 3 to test it's functions, but I came back to Construct 2 since I reached Free Editi...

posted 4 years ago
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Pick Object by IID / manipulate previous object instance?
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Is there any possible way how I can reference a previous sprite if there are a multiple number of them? Like picking the sprite by it's IID : Icon(icon.Count-1)...

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Forum Topic
Merge Projects
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I have two projects with separate event sheets, objects etc. Is there a way to merge the two? Right now the only option I could find was to redo everything manu...

posted 4 years ago
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Forum Topic
Understanding (Include) Event Sheets for Optimization
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I'm trying (hopefully) to optimize my event sheets to the following. - Set up / game start (establishing details when a new play through begins). - Main (most e...