Ok now we're getting into the serious stuff, the meat, the juice, the gold, the real deal, the thing . This is the single most important trick for easily gainin...
I'm working on a rather large-scale shoot-'em-up which will have an increase in enemies (and other related objects) that grows exponentially. I'm noticing in th...
I'm trying (hopefully) to optimize my event sheets to the following. - Set up / game start (establishing details when a new play through begins). - Main (most e...