I'm trying to do something basic but I can't figure it out with Construct. I want to make a specific action when the player press the spacebar on the keyboard O...
I need to create the following logic: | Every Tick. | If (ControllerX-ControllerStickX) > (ControllerY-ControllerStickY). | If (ControllerStickX-ControllerX) >...
I was just wondering if how to have and and and or within the same event. For example. If button1 && button2 == Down || button3 && button5 == up {. -----------;...
I thought I knew how to use | in the conditions. But seems like I have forgot, made this small example and thought it'd also trigger with the OR-statement? But...
I've had a bug in my game that I was unable to figure out for months. Today I managed to, (or so it seems), get to the bottom of it. However, I still don't unde...
See the picture, should I create every exclusion and condition. It's about performance and there will often be many of these exclusions. Does it give anything?
So, this might be simple enough for some but please forgive me as I'm a relatively new user. I'm creating a point-and-click game, and I got a condition that bas...
Just testing some different strategies with the engine. I tried to create a conditional logic like this one: IF. IF SUB-CONDITION 1. ELSE IF SUB-CONDITION 2. EL...
I have a problem considering the "or" condition. As far as I know, "or" works this way: If first is true OR if second is true OR if both are true, the following...