Forum Topics tagged events
Events are Construct's main feature: instead of complicated scripting or programming languages with fiddly syntax and difficult errors, you can define how the game works using a simpler block system. The blocks are collectively referred to as events.
101 forum topics with this tag
I have two questions about good Construct 3 practices. Question 1: If the app that I'm creating has a sign-in system and account creation etc., or let's say som...
I have multiple different interactive objects which overlap each other. I know how to pick the top most of an object. And I know how to put these objects into a...
Is it possible to convert event sheets to anything else? Maybe something like. Var my_variable = 0. System.OnStart(function(){. My_variable = 10. });
Like if score = 1 then in events.
I'm creating very basic game. My problem is that if I press F many times it overlaps everytime how can I do somekind of wait command for an event.
I have started to use families, but there isn't an option to add events concerning behaviours where the family is the object. To be specific, I want to play a s...
I have started to use families, but there isn't an option to add events concerning behaviours where the family is the object. To be specific, I want to play a s...
I tried to start prototyping a game. As a first action my Sprite should "shoot". For that, I found a tutorial on youtube. For shooting, I catch a keyboard event...
Hey, I'm currently working on a bullet hell game and right now I'm prototyping some bullet patterns. The events I am using are pictured below in this screenshot...
My game can spawn multiple kind of monsters, but they're all one points when hit. Can I combine all of them into one Event? Eg. When bullet collides with Monste...