In the file attached bellow you will learn how to create bubbles by moving the bubble maker that creates bubbles by velocity and sides. All my tutorials here.
I'm looking for how to call the velocity of an object for a compute. I thought it was : "name of the object" + .Xvelocity : P1.Xvelocity. But I can't access thi...
A playership (physics) flys at a velocity. It can shot. Shots have the bullet behavior. The shots speed is e.G. 500 when the playership has 0 velocity. Lets say...
I have noticed that if an object has roughly 40 velocity then the Box2d engine completely nulls the value and the ball ends up sliding beside the wall instead o...