IWebGLTexture interface represents a texture in the WebGL renderer.
This interface cannot be directly constructed. It is only available through other APIs.
- Return the width or height of the texture. Note this refers to the source texture. Construct's in-editor spritesheeting engine means the texture could be significantly larger than an object's image to be rendered from it.
Addon SDK Manual
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This manual entry was last updated on 14 Nov, 2017 at 16:26