Content tagged sprite

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353 usages of this tag
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Making an intro of a sprite moving to a logo.
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I have been trying to find something on this on the forum with no luck. I have mixed with "tween" and "simulate control" but nothing. I just wanted to try and u...

posted 5 years ago
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Expert Advice
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I'm new in game design, I would just like to ask what would you suggest to us beginners as the best free sprite maker software for Construct 3? Piskel? Pain dot...

posted 5 years ago
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  • 494 views
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VERY CHEAP || Game Development Graphics Resources
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Hellow everyone, IF you're lookng some good and cheap game development graphics please visit

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Memory and size
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I'm here because I'd have a quick little question. I have a little prototype right now, 4 unfinished stages. They mainly rely on a physic engine. The project is...

posted 5 years ago
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  • 605 views

OMG this was painful. I have a Sprite object that has 50 animations with 1 frame. I got into my "HOME" screen after loading and the project just restarts. I spe...

posted 5 years ago
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How do I animate whilst path finding?
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I'm new to Construct 3 and slowly getting up to speed. I have set up a basic character animation that works when using the arrow keys. I have also set up path f...

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How do I use extremely large animation files?
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I was just looking for some advice on using very large amounts of animation files as I know Construct 2 isn't particularly optimised for it. I'm working with 3D...

posted 5 years ago
  • 2 replies
  • 924 views
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Many sprite objects or one sprite with many animations?
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I'm worried about resource consumption on mobile. My game has a layout that a specific set of sprites is shown. Each sprite has a randomly selected appearance....

posted 5 years ago
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I'm Retro, I'm looking for a job to animate for game developers. Feel free to message me. 😁. Email: TheRetroSkunk .Com. My Discord: TheRetroSkunk#7289. Discord...

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Can someone help me?
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This is my first time doing something at Construct 2, and of course i'm having trouble. I's a regular beat em up game, and i'm trying to develop a simple AI, bu...