I have 9 tile backgrounds (as shown in the picture), how can I spawn a sprite/player on a random tiled background? Thanks so much in advance!
If I have mySprite instance, what do I call on it to change its animation? I found this API doc for Sprite instances, but animations didn't come up:
What's the small marker way off to the side of the sprite here?
I'm trying to create an animation to explain the TCP 3-way handshake with Packet sprites travelling between two servers. I have two instances of a sprite called...
I'm making a very simple shooter game and want the game to randomly spawn three different types of enemy. The enemy's attributes are all identical; The only dif...
I know there's a Anchor behavior, is there something similar that will let me anchor a sprite to another sprite so it moves with it? I'd like to be able to have...
I have two sprites, several instances of each. I want to set the pin mode based on instance variable of the object that spawned it. How can I set/change Pin Mod...
I'd assumed that function calls worked the same as other actions in an event. It seems that this isn't the case though. As the actions above and below the funct...
Is there a function to get the number of instances of an object type are created?
How do I move a SPRITE with my mouse (instead of arrow keys)? I would like to make a game using the mouse to move a player. Does anyone know how to do that? I h...