I am creating a random number of debris sprites, enabling the physics and then trying to loop over them and apply a random impulse. However the debris always se...
I have my player attack toward the mouse in my platformer but I want it to impulse to it as well without using the physics behavior allowing air dash like attac...
I want to do a geyser that when the player collide he get impulsed I tryied a few thinks and no ones work is just bugg.
I have a physics object that I want to launch towards a preset/target in an arc. It should hit the target in its downward path, preferably with the peak of the...