Forum Topics tagged collision

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134 forum topics with this tag
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Collision bug using Chrome
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I have a game published on Steam, and I received a report from a user with a bug where the character could cross the colliders (solid tilemaps, and sometimes ju...

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Stop the sprite when it hits a solid object
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Hey, I am making platformer game and I want to stop the object when it hits a solid while it's going forward/backward or rotating.

posted 4 years ago
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Tilemap collisions - missing something?
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I am trying to implement tilemap collisions. When the ship (see screenshot) collides with one of the tiles (in red), it stops. However as soon as I start moving...

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Problem with collisions uphill [Solved]
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Struggling to figure out a way to make collisions when player is walking uphill work. I have also tried different variations of collision on Player including a...

posted 4 years ago
  • 9 replies
  • 600 views
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How do I prevent this collision issue?
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I am using 8 directional movement and solid objects for collision. I am finding that when my sprite collides with these objects they do stop, but once the arrow...

posted 4 years ago
  • 2 replies
  • 611 views

I've used the Platformer behaviour, and when the player keeps walking towards a wall, they keep 'bouncing' off it rather than stopping. I've noticed the Platfor...

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I have a long term project I have been working on for several years with C2 that heavily relies on the Platform2 plugin made by . I've been reluctant to move th...

posted 3 years ago
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  • 810 views
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How do I get bullet behavior not to step into solids?
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I have an object with Bullet behavior (disabled) and another with Solid behavior. I am trying to make the bullet to stop moving when it is touching a solid and...

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I know this is probably very simple but I am very early on in using Construct, how do you set collision filters?

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How do I refer to the collision object?
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I am using for Construct 2 for quite some time now, but I never got this issue solved. When I have 2 players colliding, both sharing the same sprite, how do I k...

posted 3 years ago