View a comprehensive history of all the new additions in Construct 3 since the first release.
3D model: new 'Transform mode' property with options 'legacy', 'fit' and 'stretch'
3D editor: support scale editing mode for resizing objects in 3D
Construct Game Services: support for achievements
3D editor: support for using gizmo to edit mesh points
Construct Game Services: support for instant notifications with WebSockets
Setting to hide 2D/3D view mode toolbar in Layout View
New examples 'Bricklet', 'Pushout Mahjong' and 'CGS Notifications'
Support for exporting directly to a folder
Show warning in deprecated features dialog when opening projects using Z axis scale 'Normalized'
About dialog: add 'Copy platform information for issue report' link
New example 'Alien interception'
Gamepad: support GameInput on Windows ARM64
3D editor: show camera position in status bar
3D editor: option to copy camera co-ordinates
Event Sheet View: option to open an additional view of the same event sheet
Video recorder: 'Set recording paused' action
'Set mesh size' action: option to copy from old mesh
3D editor: gizmo for moving instances on X/Y/Z axes
Layout view: support for grid depth and offset Z
Layout view: remember 3D editor state in UI state
Properties Bar: option to convert project to Z axis scale 'Regular', updating all 3D content accordingly
Bullet behavior: 'Set vector 3D', 'Set gravity vector 3D', and associated expressions
New example 'Life form sampler'
Windows WebView2: option to export as a single executable file
Construct Game Services: significant updates covering accounts, avatars, broadcast channels, cloud saves, leaderboards & XP
Windows WebView2: update executable version information with project metadata along with icons
3D model: support 'step' and 'cubic spline' interpolations
New example '3D file explorer'
Support for WebGPU compatibility mode to allow WebGPU on more devices
Event Sheet View: Ctrl+Left/Right keyboard shortcut to indent/unindent selection
Layout View: 'Pixel snapping' option
Add 'Find references' option to main menu 'Bars' submenu
Layout view: support dragging and dropping self-contained 3D model files into the Layout View to import them
Project bar: support dragging 3D model objects from the Project Bar into the Layout View to create an instance
3D model: action & expressions to use quaternions to handle rotation
3D model: option to toggle backface culling
3D model: add model default offset, rotation and scaling, applied to all instances using the model
3D model: auto complete for mesh and animation string parameters
3D model: add option to change the transform origin of a model
3D model: animation 'loop' property & associated, actions and conditions
3D models: use imported file name for 3D model name
Animations editor: buttons to pick black, white and transparency
'Destroy outside' behavior: option to destroy outside viewport
New example 'Draw the line'
List: allow double-clicking in Layout View to edit items
Windows WebView2: 'Export for Steam' option
3D models: 'Set mesh enabled' and 'Set all meshes enabled' actions for more control about rendered meshes
3D models: 'Is mesh enabled', 'Are all meshes enabled' and 'Mesh exists' conditions
3D models: add 'Enabled' and 'Separator' parameters to 'Set meshes'
Tilemap brush editor: add keyboard shortcut to delete selected tiles from the probability lists