View a comprehensive history of all the new additions in Construct 3 since the first release.
New fullscreen modes 'Integer scale inner' and 'Integer scale outer'
Construct Game Services: support for Patreon as login provider
Support for fixed framerate mode
Add 'Pick all tied' option to common conditions 'Pick highest/lowest', 'Pick nearest/furthest' & system condition 'Pick by highest/lowest value'
New examples 'DragOn', 'Draw mesh data', 'Labyrinth', 'Nail artist'
New demo game 'Overloaded & Underqualified'
New example 'Sprite Font Maker'
Support saving editor UI state per user account
Add system expression ColorToHexString
Allow dragging pinned bar tabs to reorder them
Solid behavior: 'Use instance tags' option
Allow changing pinned bar tabs text and background colors
Advanced Random: 'Random' expression (using seed)
Add system expression HexColor
UI: support for pinning editor panes to the side in auto-hide mode
New example 'Jumpy monster'
Speech recognition: support for on-device speech recognition (where supported)
Physics: support for per-instance collision filtering
New examples 'Digiautos', 'Perseverance'
Support for four new blend modes: lighten, darken, multiply and screen
Timelines: option to choose how a new animation should continue playing in 'Initial animation' track
Add 'Replace' option for 'Change tags' action
New example 'Planet generator'
Find results bar: support flowcharts and timelines
System expressions 'ProjectFileCount', 'ProjectFileNameAt'