Content tagged tile

Similar Tags

Report Tag

60 usages of this tag
  • 13 replies
  • 831 views

I have a top down rpg using Tile Movement (snapping perfectly to grid - important!). I finally figured out pushing Rocks which is working nicely - it turns on/o...

  • 14 replies
  • 1.2K views
This content is deleted
Forum Topic
[Solved] Weird Issue With Sprite & Tiles
0 favourites

It may sound confusing but please bear with me. I have made two different enemies on my platformer game. One with "Tiles Background" and the other one with "Spr...

  • 8 replies
  • 668 views
This content is deleted
Forum Topic
Tiny Heist: Tile guard AI
0 favourites

I was trying to duplicate a game called Tiny Heist ( ), but I'm having some issues with the guard AI. I have the basic movement down, but they don't work right...

posted 4 years ago
  • 9 replies
  • 1.1K views
This content is deleted
Forum Topic
[c3p] Need help with Workaround for Tile Movement :D
0 favourites

So I'm trying out the tile movement for the first time today. The pathfinding Grid movement for the "move to" action implements it both by simultaneously addres...

  • 1 replies
  • 296 views
This content is deleted
Forum Topic
Sprite With Tiling Contents?
0 favourites

Is there any way to make a sprite whose content tiles when the sprite is resized? AFAICT, the 9-patch object won't work as it will scale parts of the sprite. An...

posted 4 years ago
  • 4 replies
  • 651 views
This content is deleted
Forum Topic
[c3p] Need help with Tile Projection along a path
0 favourites

I've been trying to make a template for a tactics game. As of now I got the path is displaying but my goals are: 1. Project x tiles along the path, limit possib...

  • 1 replies
  • 417 views

So far I'm making a system where walls are placed on a 32x32 grid, all wall sprites have a width and height of 32 pixels each. I want to be able to make it so t...

posted 4 years ago
  • 2 replies
  • 401 views
0 favourites

I am wanting to apply actions to only a specific tile number in a tilemap, for this example tile "0". I am using a comparison (with local variables to convert p...

  • 1 replies
  • 1.2K views
This content is deleted
Forum Topic
hand painted isomtric tileset now available!
0 favourites

I have been working on an isometric tileset and have finally launched it on the Scirra store! In case you have feedback, want some tweaks made to the assets or...

  • 5 replies
  • 426 views
0 favourites

So I have this tilemap where I create manually in the editor (not generated at runtime). What I want is something similar to what's in the game Neo Scavenger ,...

posted 4 years ago

Similar Tags